Horseback riding tours
Intro to Botswana
5 NIGHT ITINERARY
A 5-night itinerary may take place on the first five nights or the second 5
nights of a 10-night itinerary. Clients would depart on day 6 after an early
morning activity & breakfast (aircraft movements permitting).
7 NIGHT ITINERARY
A 7-night itinerary usually starts on night 1 of a safari; it
would usually be split between 2 camps giving guests the opportunity to explore
these areas more than on a 5-night itinerary.
10 NIGHT ITINERARY
On a 10-night itinerary we work out of our base camp Kujwana. This is situated
on the Xudum River in the Okavango Delta. We then use two other camps in
different areas of the concession. All these camps are well situated in big game
areas. They are chosen for the variety of terrain & species that favour
This is a sample itinerary, which may vary according to water
levels and game movements.
Day 1 Kujwana Camp
You are met at Maun Airport by our representative & transferred by light
aircraft to Xudum airstrip, a 25-minute flight. You are then transferred into
the camp by vehicle, which takes approximately 1 hour. (Game viewing).
Alternatively you would be transferred by light aircraft to Xaxacaba Airstrip
where the helicopter would meet you; a 12-minute scenic flights would bring you
directly into camp. Lunch and an introduction talk and advice on game viewing.
This is followed by an afternoon activity. An afternoon mokoro trip down the
Xudum river system, offering the opportunity for exploring the waterways around
base camp. An ideal time for birding and spotting animals coming down to the
water to drink.
Day 2 Kujwana Camp.
Morning game walk in the Xudum area. Wake up is 1 hour before dawn to ensure
best game viewing. Walk along the edges of the lush green malapos that lead you
from island to island. Surprise a timid reedbuck out his dense cover on a
heavily wooded island, or enjoy the herds of Lechwe & Zebra moving through the
open spaces. Return to camp for lunch. Siesta. Afternoon game drive with sunset
drinks & evening night drive with a spot light, joining the rest of the group
for this activity.
Day 3 Kiri/Xwaapu Camp.
A move east towards Beacon and Lion Island. These are two very large islands in
the area, which are cut off from Kujwana by the Xwaapu River. To travel between
the camps you will take a mokoro, stopping for walks in interesting areas along
the way. The area is criss-crossed with game paths leading you through a chain
of rain pans. This is a great contrast to the open flood plains. Mopane forests
and Acacia woodlands offer a good variety of food for Kudu and Giraffe. Breeding
herds of elephant enjoy the security of the dense forest and should the pans be
holding water zebra, wildebeest and buffalo will also be found. Animal tracks
abound telling you of what has been and gone - or what you might still find.
Afternoon bird walk, with the rest of the group.
Day 4 Kiri/Xwaapu Camp.
Walk north east towards Moremi game reserve. This area forms seasonal marsh land
and hosts a variety of exceptional bird life. Wildlife moves freely to and from
the national park. Good Buffalo and Elephant country. Picnic lunch in a shady
area with the rest of the group before a siesta through the heat of the day,
afternoon tea followed by a game drive back to camp.
Day 5 Kujwana Camp.
A move back towards Kujwana. A morning mokoro taking in the flora and fauna of
the area. With time aplenty there will be the opportunity to stop for a spot of
fishing on the way in. With bream, pike and catfish to go at, a few hours spent
on the water will fly past. For this who would rather not fish, the journey back
will be broken with game walks and a break by a water crossing. Lunch at Kujwana
with the rest of the group followed by a siesta. Afternoon game walk with the
rest of the group.
Day 6 Kujwana Camp.
A rest day for the guests riding for 10 days. There is the option to game drive,
walk, mokoro or view a water hole from the hide. Afternoon gamedrive, sunset
drinks and return to camp with a spotlight.
Dawn game drive 2 hours for the guests staying for 5 days. Return to camp for
Guests joining the safari do a mokoro in the cool of the afternoon as the
wildlife stirs from the heat of the day. 2 hours.
Day 7 Kujwana Camp.
A full morning gamedrive exploring the area to the south towards the Matsibe
river. A good habitat for Cheetah and breeding grounds for Carmine Bee-eaters,
our summer visitor. This route has thick riverine forestry and is a good area
for elephant and buffalo (and the unexpected).
Afternoon mokoro with the rest of the group.
Day 8 Mokolwane Camp
Move from Kujwana to Mokolwane camp. This is approximately 30km from Kujwana
heading northwest, game drive into new and exciting areas. The route moves
through open floodplains and scattered islands towards the Matsebe river system.
A picnic lunch is served on a shady island, followed by siesta and tea. 1 hour
game drive in the afternoon to a boat station and then a 20 minute powerboat
trip into camp before sunset.
Guests on a 7-night itinerary would gamedrive for 2 hours, returning to camp for
a cooked breakfast, flight times permitting.
Day 9 Mokolwane Camp
Morning game walk. This camp is on the Matsebe river system and features wide
open flood plains interspersed with Mokolwane palms - favorite food of Elephant
& Baboon. Good area for plains game.
Afternoon: 1 - 2 hours’ mokoro experience (traditional dug out canoe). This camp
also has a fantastic natural swimming hole accessed by powerboat and plenty of
opportunities to fish on the Matsebe River.
Day 10 Kujwana Camp.
A full days move from Mokolwane to Kujwana with a picnic lunch along away. A 40
Km drive with 4 hours covered in the morning and two hours in the afternoon.
This route moves through a variety of game areas fording the Xudum river at
numerous crossings. Arrive Kujwana on sunset.
Early morning game drive out of Kujwana camp if flight times permit. Guests
leave after breakfast. One hour’s game drive to the nearest airstrip for
transfer by light aircraft into Maun.
NB. We reserve the right to alter the itinerary according to
water levels and game movements. Mokoros (dugout Canoes) are offered as an
activity depending on water levels.
On a non-riding itinerary our guests will have private guides with them at all
times. It is highly likely that they will be the only ones using this guide so
the itinerary is normally built around the specific requests of these guests. It
is a highly personalized service and offers the opportunity to focus on the
desires of the individual.
Okavango Big Five Safari
Tour Code: IT-BORT01
Dates: Available all Year
Trip Rating :
Day to Day Itinerary
Non Rider Itinerary
English leather saddles to a very high...
Thoroughbred, TB X, Arabians, Arabian ...
The terrain offers a wide range of pac...
Walk, Trot, Canter, Gallop,
Location on Google Map
Image Slide Show
Customer Trip Rating
What To Bring
Beginner A rider who has limited experience, is unable to post the trot and does
Novice A rider who is capable of mounting and dismounting unassisted, capable of
applying basic aids, comfortable and in control at the walk, moderate length posting
trots, and short canters.
Intermediate A rider who has a firm seat, is confident and in control at all paces
(including posting trots, two point canters and gallops), but does not ride regularly.
Strong Intermediate An intermediate rider who is currently riding regularly and
is comfortable in the saddle for at least 6 hours per day.
All of the above, plus an independent seat, soft hands, and capable of handling
a spirited horse in open country.
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